The information listed below has been verified and edited by the mod team to ensure is current as of. We may need to do some catering.This scrolls section is based on the original post made by Of Baal which can be viewed here. We’ll probably manage to fight all stage 4*, but after that I am not so sure. While things are looking better, the unfortunate consequence of insufficient troops in the beginning, and slaughtering them off without UUU means that we’re already pretty low on troops. We’ll see how other stages look like, but I remember that crystal tournament losses in 3* and later were uncharacteristically low. Other tournaments had about 45 squad losses for 2*. I am wondering now if my results for crystal 2* were accurate. Yep, I wasted a ton of troops yesterday – entirely unnecessary.īut the 3* round looked much better – it was almost on par with the crystal tournament (22 vs 20). I didn’t think it would be that material given that you get more absolute losses in later provinces (and I had UUU down for the last 5), but results are pretty clear. Yesterday, I didn’t have it enabled for the first 15 provinces or so, and total losses from 1* round were higher than the ones for 2*. But I also got an answer as to how effective Unleashed Unit Upgrade really is. That’s a lot, and significantly more than in the previous crystal tournament (35 squads). So first things first – losses on 2* day (worst loss day) were about 60 squads. But it wasn’t as bad as it could have been, so there is that. Big in terms of KPs – but also big in terms of losses. Sorcerers & Dragons – Day 03 Silk Tournament – 2* and 3* day Well, more like 2 weeks considering that KP rate will drop, but still. Until then, we’re about 3 weeks (!) behind the KP schedule. We haven’t run into research that needs settlement goods, but we will soon and that’s where we will have to start dumping portal profits. I expected that once we move into production phase we will slow down again.Īpart from that, ETA picture looks as bleak as before. No wonder we’re running a bit ahead of the research plan by about 1 day now. That was a lot of KPs for today! And we keep negotiating map provinces as well. So we’re done with Campus and Alchemy Faculty research, and are more than half-way done with Necromancy Faculty. Sorcerers & Dragons – Day 03 Elvenar Sorcerers & Dragons progress So despite these unexpected event changes, things are looking pretty good! So now I have tons of pop again, and can keep upgrading Mercenary Camp up to L8 □ Oh, and I relocated Carnival set into South-East corner, as planned. And when this time comes, I will simply remove another 4×3 hybrid building with lower pop (A homestead and two baby buggies, 720 pop vs 1430 pop). It is necessary now, and I had a perfect 4×3 spot for it that is kept there to facilitate residence upgrades – which will come later. Our fellowship won Fields of Gold 4×3 building during last Fellowship Adventure, and I didn’t even have plans to put it down unless necessary. Well, event buildings to the rescue! I am usually not big on culture/pop hybrids, but this is a perfect opportunity to deploy one. The only problem is, we didn’t have any pop to build – we used all the excess on upgrading Mercenary Camp to L6 and L7… New residence upgrades are still days away, and this ghetto is too big to be supported by low-level residences. And we’ll need that many to keep up with all these 24/48 hour productions! So as you can see, there is a ton of new L1 workshops and T1 planks. But this timing is actually not bad at all! We still have some space, and can reasonably clear some more – unlike the last time when we were really pushing the limits. Shantytown is back!īut wait, it seems that shantytown of L1 buildings is coming back! But I thought that we were done with the event? Well, so did I, but we’ve got some extra quests, with some massive requirements. Not to mention that ramps up our apprentice production in the Wisdom Square (as measly as it is). We have space and builders, so that’s efficient use of resources. Well, as we can’t build other faculties yet, we’ll make some surplus of Flasks in these extra faculties, and then will tear them down when the time comes. Six!īut my Elvenar Sorcerers & Dragons target for L1 Campus is only 2, and even for L4 campus it’s 4. And the builders got busy! They put down the Campus, and now we have 6 Alchemy Faculties. Whoa, look at that – yesterday, we didn’t have any settlement to speak of (well, there was this Wisdom Square), and today the have almost a full University right there! Yep, today was a huge KP day, so we activated both Campus and Alchemy Faculty.
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